Crypt Killer and Mighty Hits are the latest light-gun titles to receive quality of life patches courtesy of romhacker privateye.
The patches are hosted on SegaXtreme in its Resources area. Click here for the Crypt Killer patch and click here for the Mighty Hits patch.
Releasing just over a week ago, this pair of patches marks the fifth batch of light-gun quality-of-life patches released by privateye this year. Check out SHIRO!’s coverage of the others here — batch 1, batch 2, batch 3, and batch 4.
These patches, like the previous privateye releases, give players the option to remove the “flash” that appears in either game — white in Crypt Killer, blue in Mighty Hits — when triggered by the controller. These screen “flashes” were never needed for play with a standard controller or the Shuttle Mouse, and they are unnecessary when playing LCD-compatible light-guns — i.e., GC01, GUN4IR, and Sinden — with the MiSTer or SuperStation One FPGAs or with a software emulator.
Notably, these patches come with extra options this time around. The Crypt Killer patch increases the maximum values for BOMB, LIFE, and CONTINUE settings in the Options Menu from 3 or 5 (in the Western and Japanese releases, respectively) to 9.


Image right: SegaXtreme
As for Mighty Hits, its quality-of-life patch unlocks Master difficulty in all modes and alters the function of the “EXIT” command in the options menu. “EXIT” now takes the player immediately to the main menu, an attempt to circumvent a known bug. Privateye thanked Bo Bayles for providing “technical details about Master difficulty” — check out that Under the Microscope here — and YZB for providing the basis of the “EXIT” fix.

Konami’s internal Computer Entertainment Tokyo subsidiary developed Crypt Killer (Henry Explorers in the Japanese market) for release on GQ System arcade hardware. The game hit arcades in 1996 before coming to Saturn, and other home consoles, the following year.
Mighty Hits was developed by Altron — of Jung Rhythm fame — and it released on Saturn consoles worldwide in 1996. The shooting gallery gameplay of Mighty Hits is often compared to that of the Point Blank series.

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